We visited the congress together, Paul Stork for the ninth time, so he may be a bit sceptical. David van Zeggeren was there for the first time and has a fresh perspective. Below we will skim through the three days in a number of themes. All papers and a large part of the presentations are online . That is what this sector can do like no other: be open. The sector is also good at preserving and is therefore sometimes somewhat conservative. And people like to queue, as became apparent during the receptions.
The opening promised a lot of good. A series of exciting experimental bangladesh mobile phone number list projects by Eric Brokmeyer of Disney Research , who is involved in researching and manufacturing new forms of operation and interactions with objects. For example, you touch a plant and a screen reacts to this. Not only interesting for Disney theme parks and toys, but for every experience supplier. The examples were endless, think of figures with curved displays as eyes. Sometimes even a bit too experimental for the audience. All in all a fascinating story and beautiful examples of experimental research in entertainment.
The mobile museum
Although the relevance of the presence of museums on mobile devices is obvious, there was little attention for this during the conference. Where mobile was discussed, audio guides or multimedia tours were often discussed. One of the exceptions was Touch Van Gogh , the iPad app of the Van Gogh Museum. Touch Van Gogh allows visitors in the museum and users at home on the couch to learn more about Van Gogh's works in a playful way. The app also allows you to 'look better' thanks to interaction with details of the works. ArtLens of the Cleveland Museum of Arts is also an interesting initiative. With this app you can personalize your museum experience (at home or in the museum).