Humans love games. As children, we play to learn, to pass time, to build relationships with peers and adults, and to make boring tasks more interesting.
Mankind has been playing since 3100 BC. Today, gaming is a multi-billion dollar industry, whether on the computer or in the form of board games . We regularly read about people becoming addicted to gaming , and pathological gaming is also psychologically recognized as an addiction.
Gamification in the Workplace
Many small businesses struggle to retain and motivate their employees and help mexico telegram data them achieve job satisfaction. Couldn't games be used to make work more fun?
I believe that talent management software could benefit greatly from gamification – as could probably pretty much everything in business.